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    Favorite Game Of All time?

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    Post by Agentaaa Sat Feb 05, 2011 1:19 pm

    oh yes, megaman x is on par with megaman in my eyes, though I hated every sequel after 5...and X3
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    Post by Demon_Kyo Sat Feb 05, 2011 2:19 pm

    My favorite game of all time is the Shenmue games and Final Fantasy VII
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    Post by Scoapimp Sat Feb 05, 2011 4:25 pm

    vII Is Really Good Very Happy
    But What About ShenMue? Never heard of that o_o
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    Post by Bebop Sat Feb 05, 2011 6:29 pm

    You all suck best game ever = FF = Final Fantasy ( All of them xD)
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    Post by Scoapimp Sat Feb 05, 2011 6:33 pm

    ^-I Agree with This Above My Post, Post. However, they aren't "The Best" But They Are damn Good.
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    Post by Bebop Sat Feb 05, 2011 8:40 pm

    so damn good xD good graphics o.o
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    Post by Scoapimp Sat Feb 05, 2011 11:59 pm

    Lol not On The Really early Ones XD I remember some of the firsts were just blocks for heads xDD Which, honestly, made me luv it even more Lol
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    Post by LordLuBu Sun Feb 06, 2011 12:28 am

    Final Fantasy 7 for the PS1.
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    Post by Demon_Kyo Sun Feb 06, 2011 8:39 pm

    scoap check it was the first game with new ways of playing lol
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    Post by Agentaaa Sun Feb 06, 2011 8:43 pm

    Who cares about graphics, so long as it plays good? I mean, really, eyecandy is nice, but the game needs to be good, not just look good.
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    Post by Bebop Sun Feb 06, 2011 11:37 pm

    what makes it good is the story to final fantasy and the whole mythical setting to it o.o =3
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    Post by Agentaaa Mon Feb 07, 2011 12:45 am

    Story = part of gameplay, IMO. My point being, it needs to do more than look pretty, and story is part of a good gameplay atmosphere, after all.
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    Post by Scoapimp Mon Feb 07, 2011 6:20 am

    I Know I know o.o I'm a big time gamer when it comes to good story lines. That comment was just supposed to be a joke o_o"
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    Post by miley47 Mon Feb 07, 2011 6:58 am

    ff7 does got a good story
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    Post by Konoha Mon Feb 07, 2011 5:57 pm

    *in Scoa-esque form*

    Final Fantasy Are Not That Great Of Games At All. Not My Type Of Game, And Really Have No Interest In Playing The Same Game 40 Times Over Since They Keep Going Back To Older Games And Making Parts. -__-

    Zelda Easily Defeats Final Fantasy In My Book.
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    Post by Agentaaa Mon Feb 07, 2011 6:15 pm

    So, you just criticized final fantasy for repitition, and you play zelda? Isn't that a bit hypocritical?
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    Post by Bebop Mon Feb 07, 2011 6:43 pm

    xD yes it is but zelda is an awesome game as well i played...
    Zelda: wind waker
    Zelda and the mask of majour or something
    The legend of zelda i think
    and many others
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    Post by Konoha Mon Feb 07, 2011 7:15 pm

    Zelda doesn't reuse the same setting, they constantly update and rehash the characters spanning several generations.

    Not one Zelda game is alike, although the plot is the same.
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    Post by Agentaaa Mon Feb 07, 2011 10:43 pm

    Well, the gameplay changes somewhat, but the characters remain the same, with the same personality, the same basic formula of 3+7 dungeons, and the some core gameplat, so I can't see how they don't, TBH
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    Post by Konoha Mon Feb 07, 2011 10:57 pm

    You haven't played Zelda then. -__- The 3/7 was only used in Link to the Past / Ocarina of Time. The 3 are mainly used to unsheathe and power the Master Sword, and thus throw Link into the Hero of Time.

    Characters that stay the same: Link, Zelda, Ganon. Your 3 major characters. Ganon doesn't appear as the main Villain in all of the Zelda games, nor does he appear in all of them. Same for Zelda. You have Nightmare (Link's Awakening), Onyx and Veran (Oracle of Seasons/Ages), Vaati the Wind Mage (4 Swords / Minish Cap), Majora, and Dark Link (Zelda II)

    Zelda 1: The ground-breaker that started it all. 8 dungeons, started it off.

    Zelda II - The Adventure of Link: Side-scrolling innovation, great difficulty and challenge. The only true "RPG" of the Franchise. 6 dungeons before you fight Dark Link.

    Link to the Past - Revolutionized the SNES, made it extremely popular. 3+7 Formula used, but had immense likability and replay value. Also named in many gaming magazines as one of the best games of all time. Ganon isn't known to be the main villain until you reach the Dark World.

    Ocarina of Time - Revolutionized the Nintendo 64. Last time 3+7 Formula used, and really established the Zelda plot and put everything into motion. Story kept you involved for hours. Named the best game of all time in numerous magazines. Every magazine named it the best N64, ever.

    Majora's Mask - Put Link in a brand new world without Zelda or Ganondorf, and brought a new image to Zelda. Although it only had 4 dungeons, it had a ton of replay value. Also named one of the best games of all time. Last one for the N64, and only made in two years? Epic.

    Wind Waker - Put Link in yet another world, the Great Sea. Ganon doesn't appear until midway through the game, and Zelda is not introduced until near the end. Link must conquer 3 trials, obtain the Triforce Shards, defeat the Guardian of the Tower before even setting foot in Hyrule. After getting the Master Sword, he must return his power using two temples. Fights Ganon, the rest is History.

    Twilight Princess - One of the first games for Wii, if not the best game for the Wii. Really gave an impressive display of the controls, and the first feel for the games to come on the system. Link travels between the Twilight Realm as a wolf, and Hyrule as a human making the puzzles unique, and adds to the story. Ganon is not even a forethought as the Villain until the end. 3 Temples to get Master sword, 3 to obtain the Mirror Shards, Twilight Realm, Final Showdown with Ganondorf.


    Yeah, I don't really see Final Fantasy doing that. -___-

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    Post by Agentaaa Mon Feb 07, 2011 11:20 pm

    Ill give you zelda and zelda 2, but after that, there are differences
    A) Twilight princess used 3/7 too
    B) all of them do the same villian fake-out
    C) even with Vaati in the picture, ganondorf is very apparent. oracle of seasons + ages were meant to be one game, then 3 games, and it shows in the ending, which showed the objective to be...the ressurection of ganon
    D) Each one has had the same basic gameplay, and gameplay types.


    Now, as far as FF originality:

    The original FF had 6 chars to choose from, with a simple magic system and a DnD-esque feel. 4 temples to beat, then you fight chaos. simple

    FF2: had a vastly different story of rebellion. every character could learn everything, and there was no skill distinction between chars, and no classes. No real constancy in there in terms of story, as it was rather turbulent. Very popular.
    FF3: ok, so this was like a boring FF5.
    FF4: introduced dynamic characters that many got attached to, and introduced unique classes for each character. Class changes occured as the result of storyline, and The game itself centered much more on the chars themselves.
    FF5: Class system introduced, with a unique way of learning and using techniques. Follows 4 dungeon theorem, but a bit more extended. Many lesser dungeons and the like along the way. blue magic introduced, allowing people to use the abilities of monsters. new battle system introduced, making speed a factor in battles, and allowing them t obe a little more real time. Plot had a nice story to it, and graphics improved

    FF6: ATBS went through more renovations, making it even batter. introduced a cast of 13 with incredible unique abilities for each char. added in predecessor for limit break. Does NOT follow 4 dungeon series, and added magicite, which is more or less included in some of the ff's afterwards. Much more hidden content included, and special dungeons and the like were made specifically to allow people to understand characters backstory better.

    Original? right her?

    On another note, i played through twilight princess. 3, followed by the faux ending, followed by 7 more dungeons.


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    Post by Konoha Tue Feb 08, 2011 4:03 pm

    You need to replay Twilight Princess again, there wasn't even 10 dungeons in the game. -___-

    Obviously, your understanding of Zelda is off. Zelda: ALttP and OoT were the only ones to use the 3+7 system. Not all of them do the "Villain fake-out" you mentioned. Link to the Past, Seasons+Ages (For Complete Game), and Twilight Princess only had it. But that's for plot thickening.

    Graphics aren't really a factor in originality, nor does it affect gameplay really. .__.

    Not to mention that the Class system you speak of was adopted in earlier games, as well every other element of RPG in Final Fantasy. Therefore, it's not original.

    Actually, after thinking about it... not even Ocarina of Time uses the 3+7 formula. -__-

    Young Link:
    Inside the Great Deku Tree
    Dodongo's Cavern
    Inside Jabu-Jabu's Belly

    - Retrieve Ocarina of Time / Master Sword

    Adult Link:
    Forest Temple
    Fire Temple
    Water Temple
    Shadow Temple
    Spirit Temple

    3 for Young Link, 5 for Adult Link.

    I don't necessarily consider Ganon's Castle a Dungeon, because it's fairly simple and short enough not to be considered a Dungeon.

    Disproves another point of your's.
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    Post by Agentaaa Tue Feb 08, 2011 5:45 pm

    well,that is because you are not considering ganons castle, but really, you counting it or not doesn't disprove my point. Its close to the same storyline, in new settings and some other chars added, which is what FF does, yes, some of the gameplay changes, but it stays the same at its core(Though i will say zelda 2 is an exception)
    The items and the like tend to be the same, and the gameplay is fairly static, both in methods and the like. The dungeons nearly always have a few distinct themes, some puzzles to solve, and a boss at the end. Yes, there are MINOR differences, but the game stays the same. I have played zelda since i was little, and i can predict whats happeneing quite often

    now
    -OOT had a faux ending when ganon took over, after you getting the master sword, which had many players believing the final confrontation was at hand
    -ALTP and Twilight princess, as you said
    -after confronting Ganon on the wind waker, you also expected to be able to take him out with your master sword, and get pwned

    now, at the same time, yes, there are original bits in LOZ. there are original bits in FF too, but the core is always there. THis is because its a tried and true system, and it's what draws the fans. I tend to prefer this to many other games who changed too much in the sequel and made a crappier game as a result.
    As well, there are limits, and ff8 onwards i stopped paying attention for a reason, the repitition got bad.
    Yes, classes came up earlier than final fantasy, but it expanded on them and gave them a unique feel. There were also top down games before LOZ, and that in no way invalidates the gameplay feel.
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    Post by El_Tigre_Demonio Fri Mar 04, 2011 10:38 am

    In Order

    1: Mass Effect 1 - Xbox 360
    2: Mass Effect 2 - Xbox 360
    3: Star Wars: Knights of the Old Republic 1 - PC
    4: Final Fantasy X - PS2
    5: Legend of Zelda: Ocarina of Time - Nintendo 64
    6: Batman: Arkham Asylum - Xbox 360
    7: Final Fantasy VIII - PS1
    8: Naruto: Ultimate Ninja Storm 2 - PS3
    9: Lost Odyssey - Xbox 360
    10: Legend of Dragoon - PS1
    11: Uncharted 2: Among Thieves - PS3
    12: Dragonball Z: Tenkaichi 2 - PS2
    13: Rainbow Six: Vegas 2 - Xbox 360
    14: Assassin's Creed 1 - Xbox 360
    15: Star Ocean: The Last Hope - Xbox 360

    I could play any game on this list for hours and never get bored. Each brings something fresh and or unique to the genre they represent as well as bringing something great to the video game world.

    Worst Games Ever
    Call of Duty: Modern Warfare 2 - Multi
    Call of Duty: Black Ops - Multi
    Halo: The Entire Series - Xbox + Xbox 360
    Final Fantasy X-2 - PS2
    World of Warcraft - PC

    Everything here has a good reason for being exactly where it's at and I'm open to answering any questions people may have. My Opinion is heavy in this but as I said, everything here has a good reason for being exactly where it's at.
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    Post by Saksuka Fri Mar 04, 2011 4:47 pm

    Legend of Zelda all the way, I don't care what you people say

    And twilight princess had the following dungeons:
    Forest Temple, Death Mountain, Water Temple, Arbiters Ground, Snow Mansion, City in the Sky, Temple of Time, Twilight Temple and Hyrule Castle.

    So count again, that makes 10, and as far as I know, 10 is more than 6.

    and Tigre, wow, your avvy is really cool, did you draw that character?

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